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By using approaches typical of computer games in the brand’s software instruments for no-game processes, we help our clients attract users and consumers by means of their higher involvement in solving applied problems when utilizing products and services.
Receiving ongoing measurable feedback from users, we can dynamically adjust the user conduct. As a consequence, we may quickly introduce the customer to all functional capabilities of any app and ensure their stepwise submersion into more subtle details. Encouraging a sense of ownership in our users, we ensure their involvement in the game, thus maintaining a dialogue with the brand.